MIT License - Apple Developer sample code Downloaded via Cupertino (https://github.com/mihaelamj/cupertino) |
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|---|---|---|
| .. | ||
| Application | ||
| Capture Manager.xcodeproj | ||
| Configuration | ||
| Renderer | ||
| .gitignore | ||
| LICENSE.txt | ||
| README.md | ||
Capturing Metal Commands Programmatically
Invoke Metal's frame capture from your app, then save the resulting GPU trace to a file or view it in Xcode.
Overview
- Note: This sample code project is associated with WWDC 2019 session 606: Delivering Optimized Metal Apps and Games.
Configure the Sample Code Project
To run the app:
- Build the project with Xcode 11 or later.