Close the two XSD-regex gaps from the audit:
- \p{...} and \P{...} now resolve Unicode general categories (one-letter
groups like \p{L} and two-letter codes like \p{Lu}/\p{Nd}) through
Swift's own scalar generalCategory, so no character tables are vendored.
A curated set of well-known \p{Is<Block>} blocks is supported; an
unknown category or block name is a compile error rather than a guess.
- Character-class subtraction [a-z-[aeiou]] removes the subtrahend from a
class, and nests ([a-z-[b-d-[c]]]) and composes with categories.
Categories and subtraction work both as standalone atoms and inside
character classes, so XSD pattern facets that use them now validate.
Closes #89
176 lines
6.6 KiB
Swift
176 lines
6.6 KiB
Swift
extension PureXML.Regex {
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/// One NFA state: epsilon transitions and at most one character-class
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/// transition (Thompson construction).
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struct NFAState: Sendable {
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var epsilon: [Int] = []
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var transition: CharTransition?
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}
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/// A character-consuming transition to another state.
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struct CharTransition: Sendable {
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let charClass: CharClass
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let target: Int
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}
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/// A compiled non-deterministic finite automaton.
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struct NFA: Sendable {
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var states: [NFAState]
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var start: Int
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var accept: Int
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/// Whether the automaton matches the whole string (XSD patterns are
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/// implicitly anchored at both ends).
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func matchesWhole(_ string: String) -> Bool {
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var current = closure([start])
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for character in string {
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var next: Set<Int> = []
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for state in current {
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if let transition = states[state].transition, transition.charClass.matches(character) {
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next.insert(transition.target)
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}
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}
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if next.isEmpty { return false }
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current = closure(next)
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}
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return current.contains(accept)
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}
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private func closure(_ seed: Set<Int>) -> Set<Int> {
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var seen = seed
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var stack = Array(seed)
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while let state = stack.popLast() {
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for next in states[state].epsilon where seen.insert(next).inserted {
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stack.append(next)
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}
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}
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return seen
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}
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}
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/// Builds an ``NFA`` from a ``Node`` by Thompson construction.
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struct NFABuilder {
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private var states: [NFAState] = []
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static func build(_ node: Node) -> NFA {
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var builder = NFABuilder()
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let fragment = builder.fragment(for: node)
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return NFA(states: builder.states, start: fragment.start, accept: fragment.accept)
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}
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private mutating func addState() -> Int {
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states.append(NFAState())
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return states.count - 1
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}
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private mutating func fragment(for node: Node) -> (start: Int, accept: Int) {
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switch node {
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case .empty:
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let start = addState()
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let accept = addState()
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states[start].epsilon.append(accept)
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return (start, accept)
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case let .characters(charClass):
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let start = addState()
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let accept = addState()
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states[start].transition = CharTransition(charClass: charClass, target: accept)
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return (start, accept)
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case let .concat(nodes):
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return concatenate(nodes)
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case let .alternate(nodes):
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return alternate(nodes)
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case let .repeated(inner, minimum, maximum):
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return repeatedFragment(inner, minimum: minimum, maximum: maximum)
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}
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}
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private mutating func concatenate(_ nodes: [Node]) -> (start: Int, accept: Int) {
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guard !nodes.isEmpty else { return fragment(for: .empty) }
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var first: Int?
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var last: Int?
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for node in nodes {
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let part = fragment(for: node)
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if let previous = last { states[previous].epsilon.append(part.start) } else { first = part.start }
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last = part.accept
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}
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return (first ?? addState(), last ?? addState())
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}
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private mutating func alternate(_ nodes: [Node]) -> (start: Int, accept: Int) {
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let start = addState()
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let accept = addState()
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for node in nodes {
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let part = fragment(for: node)
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states[start].epsilon.append(part.start)
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states[part.accept].epsilon.append(accept)
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}
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return (start, accept)
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}
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private mutating func repeatedFragment(_ node: Node, minimum: Int, maximum: Int?) -> (start: Int, accept: Int) {
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let start = addState()
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var current = start
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for _ in 0 ..< minimum {
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let part = fragment(for: node)
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states[current].epsilon.append(part.start)
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current = part.accept
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}
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let accept = addState()
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if let maximum {
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appendOptional(node, count: maximum - minimum, from: current, to: accept)
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} else {
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appendStar(node, from: current, to: accept)
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}
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return (start, accept)
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}
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private mutating func appendOptional(_ node: Node, count: Int, from: Int, to accept: Int) {
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var current = from
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for _ in 0 ..< max(0, count) {
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let part = fragment(for: node)
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states[current].epsilon.append(part.start)
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states[current].epsilon.append(accept)
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current = part.accept
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}
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states[current].epsilon.append(accept)
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}
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private mutating func appendStar(_ node: Node, from current: Int, to accept: Int) {
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let part = fragment(for: node)
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states[current].epsilon.append(part.start)
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states[current].epsilon.append(accept)
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states[part.accept].epsilon.append(part.start)
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states[part.accept].epsilon.append(accept)
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}
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}
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}
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public extension PureXML.Regex {
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/// A compiled regular expression in the XML Schema flavor: literals, `.`, the
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/// character-class escapes (`\d \D \w \W \s \S \i \I \c \C`), single-character
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/// escapes, character classes with ranges and negation, grouping, alternation
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/// (`|`), and the quantifiers `?`, `*`, `+`, `{n}`, `{n,}`, `{n,m}`. Character
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/// classes also support Unicode category and block escapes (`\p{L}`, `\P{Nd}`,
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/// `\p{IsBasicLatin}`) and subtraction (`[a-z-[aeiou]]`). Matching is
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/// whole-string (anchored), as XSD `pattern` facets require. Built on a
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/// Thompson NFA, so it runs in time linear in the input with no backtracking
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/// blow-up.
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struct Pattern: Sendable {
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private let nfa: NFA
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/// Compiles a pattern.
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public init(_ pattern: String) throws {
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nfa = try NFABuilder.build(RegexParser.parse(pattern))
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}
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/// Whether `string` matches the pattern in full.
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public func matches(_ string: String) -> Bool {
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nfa.matchesWhole(string)
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}
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}
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/// Compiles and matches in one step.
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static func matches(_ pattern: String, _ string: String) throws -> Bool {
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try Pattern(pattern).matches(string)
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}
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}
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